Turn Queue & Tactics v15
A visible turn order bar, three difficulty levels chosen at New Game, experience overflow that no longer vanishes, and per-character kill and death counters. Applies to the US ROM as a ~3 KB IPS patch.
Read the write-up ▸
Home › Mods
Everything published here, game by game
Each game gets its own shelf. Patches are distributed as IPS files and never as ROMs: bring your own copy of a game you already own, apply the patch to it, and keep the original file untouched.
Every entry says which release it was built against and which emulators it has been tested on. If a shelf is empty, nothing has been published for that game yet.
A visible turn order bar, three difficulty levels chosen at New Game, experience overflow that no longer vanishes, and per-character kill and death counters. Applies to the US ROM as a ~3 KB IPS patch.
Read the write-up ▸
In the drawer
Ideas currently taking up space: a proper battle log, promotion previews, and a rework of how the AI values terrain. No promises about the order.
Everything about Shining Force ▸
No other game has a mod yet. When one earns a room in the mansion, its shelf appears here with the rest.